1/16/2023 0 Comments The falconeer reviews![]() ![]() Pick a name and a face, and off you go – you’ll never see them beyond a windowed view. The narrative of the Falconeer is made very impersonal by this because your cookie-cutter character skin has no real personality of their own. They could be anyone, and if you quit out and choose a different face, they really are anyone. What it isn’t is a character driven story, because your Falconeer never speaks and makes no impact on events beyond piloting the missions. It’s a story of factional warfare, double-crosses and power-grabs which is plenty interesting. And Chapter Five is a single mission epilogue to cap off the story. Chapter Three has another new you working for House Borgia trying to win a stay of execution from the all-controlling Mancer Order and get them to stand down, and Chapter Four has you actually working for the Mancer Order itself, as yet again another new character. By the end of this one you’re dealing with electric eels, flying manta rays, and monstrous crustaceans the size of islands. Your Falconeer can be anyone at anytime.Ĭhapter Two has a new you working for House Mercius, an ally of the Imperium but left to fend for themselves by the Mancer Order (the baddies), and to deal with freebooter threats on their borders. You can duck out at any time, and choose a different face and name, and carry on from the same point. The first chapter places your Falconeer in Dunkle, a provincial backwater all but forgotten on the edge of the Empire and has you dealing with pirates, back-stabbing deals and political alliances shifting between islands. Chapter one through four are the lead up to that prologue, and each one involves you once again picking a new face and name and then working for a particular House or faction for ten missions. But just as you finish your tests the Imperial Tower is attacked and the Empress’ flag-airship is shot down.įrom here the game’s story and structure becomes very different. ![]() You’re a young privateer being put through their paces to join the elite Falconeer force protecting the Empress. You start by picking from a lineup of generic faces and names that you assume will be your character for the rest of the game – and completing a quick prologue. The story of the Falconeer is split into four chapters (and a prologue and epilogue) representing four different factions (or Houses) of the Ursee, a planet-spanning ocean as far as the eye can see, as far as you can travel in any direction. So I will try to keep to Warbird, but if eagle sneaks in every now and then, don’t worry, they look like eagles, and they aren’t necessarily falcons. Quick Disclaimer: Now I know what you’re thinking, Eagle? Hawk? Surely it’s just falcons, right? Well, Falconry in the real world can be done with any raptor bird of prey, be that Eagle, Falcon or Hawk, and in the game the bird species is never really named. But is it fully-fledged, or is it a fledgling nosedive? The world is ocean from one side of the nautical map to the other, dotted with islands run by warring factions, all vying for control of resources and political sway on the Ursee. The Falconeer is an open-sea aerial combat game where you fly your very own Warbird on missions for your House Island, be that simple errands, scouting forays, or full on warfare. And another thing, setting it all on Waterworld! Well, I can tell you one thing is cooler, and that’s strapping armaments to that same massive hawk and going into battle, that’s what. What could be cooler than taking to the skies piloting your own massive eagle? It’s been the dream of a fair few kids including myself, ever since Disney’s The Rescuers Down Under had little Cody flying high on Marahute. The Falconeer lets you ride on the back of your very own Warbird as you go to war in an openworld air-combat game. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |